Computing and ICT 2019-2020
Why teach Computing and ICT?
At Sandy Hill, we use the objectives from the National Curriculum to ensure good coverage and challenge for all.
National Curriculum Aims
The national curriculum for computing aims to ensure that all pupils:
- can understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation
- can analyse problems in computational terms, and have repeated practical experience of writing computer programs in order to solve such problems
- can evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems
- are responsible, competent, confident and creative users of information and communication technology
(Taken from the National Curriculum 2014)
We carefully track the objectives to ensure that new learning builds on prior knowledge and consolidates understanding showing sound progression across the depth and breadth of the subject. Within lessons and topics, we ensure sufficient time is given to recall prior learning so that children are able to see and develop links within their learning.
For example, all year groups will cover internet safety during computing and PSHE lessons, explicitly. They will revisit this each year with added relevance to their age and new technologies, thus leaving them with a clear understanding of how to use the internet safely before finishing their Primary education; fully equipped for secondary school. At Sandy Hill, we ensure an awareness of online safety is embedded across the curriculum, as children use the internet for cross-curricular learning and of course increasingly outside of school also.
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'A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing has deep links with mathematics, science and design and technology, and provides insights into both natural and artificial systems. The core of computing is computer science, in which pupils are taught the principles of information and computation, how digital systems work and how to put this knowledge to use through programming. Building on this knowledge and understanding, pupils are equipped to use information technology to create programs, systems and a range of content. Computing also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.'
(Taken from the National Curriculum 2014).
We use iPads and Chromebooks to support our Computing and ICT curriculum here at Sandy Hill. Children each have individual login's for the Chromebooks and use google classroom to access tasks during lessons quickly and safely. We also have interactive whiteboards in our classrooms to aid whole class, interactive, visual learning. Currently we use Espresso to deliver much of our coding curriculum which allows progression throughout Key Stage 1 and 2. Children will also learn about computational thinking - with or without a computer.
From taking a reading quiz on Accelerated Reader, to competing in challenges against peers and teachers on Times Tables Rockstars, we believe technology plays a key role in supporting children make the most out of their education in an ever-growing digital world, therefore this is something we aim to promote at Sandy Hill.
FYI: For information on the Year 4 times tables check, head over to the Year 4 class blog.
Useful educational links to support home learning:
https://ttrockstars.com/ - Times Tables Rockstars for Times Tables practice.
https://www.topmarks.co.uk/maths-games- Fun maths games.
https://ukhosted98.renlearn.co.uk/1894608/default.aspx - Accelerated Reader.